Avalanche developing Mad Max game for 2014

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Re: Barlog IS directing the Mad Max game

Postby FordMercury » Tue Sep 07, 2010 5:10 am

ammods wrote:i sincerely hope us pc gamers dont get screwed over and it only goes to console..that would totally grind my teeth, and my disgust for console gaming would grow even further...

so here's hoping, i guess



Well if it has any kind of multiplayer, yes pc would be nice. More importantly if its a First person game then PC would be imperative, i hate playing fps on game pads with the exception of wii...
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Re: Barlog IS directing the Mad Max game

Postby Stef-Man » Tue Sep 07, 2010 5:18 am

I hope it'll be a third person game, à la Uncharted 2 :)
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Re: Barlog IS directing the Mad Max game

Postby MrSpeed » Wed Sep 08, 2010 1:24 am

Stef-Man wrote:I hope it'll be a third person game, à la Uncharted 2 :)


could you please tell me where i caN GET A FRENCH PHANCEY... ;)
The chain in those handcuffs is high-tensile steel, it'll take you ten minutes to hack through it with this, now if your lucky ? you can hack through your ankle in five minutes. Go !
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Re: Barlog IS directing the Mad Max game

Postby Stef-Man » Wed Sep 08, 2010 7:13 am

MrSpeed wrote:
Stef-Man wrote:I hope it'll be a third person game, à la Uncharted 2 :)


could you please tell me where i caN GET A FRENCH PHANCEY... ;)


In France, mon ami ! ;)
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Re: Barlog IS directing the Mad Max game

Postby MrSpeed » Fri Sep 10, 2010 12:57 pm

Stef-Man wrote:
MrSpeed wrote:
Stef-Man wrote:I hope it'll be a third person game, à la Uncharted 2 :)


could you please tell me where i caN GET A FRENCH PHANCEY... ;)


In France, mon ami ! ;)


NO THANKS :!: got all i need right here ;)
The chain in those handcuffs is high-tensile steel, it'll take you ten minutes to hack through it with this, now if your lucky ? you can hack through your ankle in five minutes. Go !
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Re: Barlog IS directing the Mad Max game

Postby biolumen » Mon Sep 20, 2010 8:46 pm

It would appear that Stockholm based Avalanche Studios (Just Cause) is the game developer. Perusing their site, one finds many job openings available.

We are looking for experienced programmers to join our team, currently working on a new exciting project based on one of the coolest licenses on the planet.

I suppose Mad Max could fit that description.

http://www.avalanchestudios.se/Start.aspx
http://en.wikipedia.org/wiki/Avalanche_Studios

There's no official announcement, of course, but a company overview from Sweden’s Invest ICT project had this to say about Avalanche back in May.

A company overview from Sweden’s Invest ICT project has revealed that Avalanche Studios are currently working on a project based on a major Hollywood license.

The game will be developed alongside an upcoming movie - which isn’t named in the overview - when it releases in 2012.

“We have also secured a major Hollywood license which we develop in co-operation with a major media group.” it reveals. “This project is co-funded by our licensing partner and we are currently evaluating different options for this project. The project will be developed alongside an upcoming 2012 movie.”

In addition, a recent job listing on the studios website reveals that they aren’t just working on one title, stating they are currently “in the very early stages of two very interesting projects of different type and size.”

It's certainly possible that the second title is Just Cause 3 (after all, the developer has given some thought about it). It doesn't look like we'll see anything for a while though, as founder Christofer Sundberg said the studio is "completely booked until 2013. Big projects, huge licenses, big budgets"

http://www.connectedconsoles.com/blog-a ... l-2013.cfm

All infos courtesy of Giantbomb.com

http://www.giantbomb.com/news/just-caus ... game/2563/
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Re: Barlog IS directing the Mad Max game

Postby biolumen » Tue Sep 21, 2010 10:12 pm

Barlog, in Stockholm waiting for a flight to Sydney, pretty much confirmed, in his own way, Avalanche via Twitter.

@corybarlog Hey, sir, will Avalanche be helping out with this Mad Max project?
3:13 PM Sep 20th via web

@nicholsonb hmmm, not sure. Maaaaaaybe;)
about 11 hours ago via Twitterrific in reply to nicholsonb
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Re: Barlog IS directing the Mad Max game

Postby biolumen » Thu Oct 28, 2010 11:33 pm

Barlog gave an update via twitter

Big max milestone coming up. The game looks awesome! We are still a ways away from showing something publicly though:(

Thanks to morrisminor.
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Re: Barlog IS directing the Mad Max game

Postby Daz » Fri Oct 29, 2010 4:10 am

If he comes to Sydney, I'll pick him up in the Big Bopper :-)
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Re: Barlog IS directing the Mad Max game

Postby biolumen » Mon Jan 31, 2011 10:27 pm

God Of War II Director Helping Set Up A Sydney Game Studio
By Mark Serrels on February 1, 2011 at 1:00 PM

You may have heard of Cory Barlog – the Director of God of War II who left Sony Santa Monica after the completion of the game. What has he been doing in the meantime? Well, mostly working on the upcoming Mad Max title alongside movie Director George Miller and, as Barlog revealed during his judging stint at Game Jam, he’s also helping set up a new studio in Sydney.

“I’ve said before that I’m working on a game – I don’t know if anyone here has heard of this property – Mad Max,” joked Barlog. “I’m also over at KMM working on a little game studio, to help elevate the Sydney games business – big ups to Sydney, right? Queensland, Melbourne, whatever!”

It’s unclear at the moment as to what the studio will be developing. KMM is George Miller’s production company, so it’s possible that the studio is being funded by KMM in order to create the new Mad Max game – or it could be for a brand new title altogether, in addition to the Mad Max game. It’s not entirely clear at this stage. We’re just glad that the Mad Max game is still in development, and that Cory Barlog is still at the helm.

“Maybe I’ve just accidentally said something,” continued Barlog. “Are there any members of the press here? Forget that you heard that – these are not the droids you are looking for.”

Sorry Cory, your Jedi mind tricks will not suffice! We like to post good news and, with some areas of Australian development encountering major losses over the last year, this is very good news.

http://www.kotaku.com.au/2011/02/god-of ... me-studio/
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