Building a wasteland vehicle..

Vehicle models, character models, commercial kits, custom kits, and so on.

Re: Building a wasteland vehicle..

Postby Interdictor » Thu Jun 14, 2012 11:46 pm

Thought I would share, since i mentioned it. Here is one of the post-apoc. drawings I am currently working on. (the only one that will fit in my 9x12 scanner) Still a work in progress...........
(haven't downloaded that program yet, so.... huge pic. sorry.)

landscape.jpg
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Re: Building a wasteland vehicle..

Postby highfatalityroad » Sat Jun 16, 2012 9:30 am

you do great work but it's a shame it is not MM or RW work. I wish with your high-end large-scale modeling skills you would build some MM or RW replicas to post here rather than just posting beat up cars and trucks that have no relation to the movies.

love the skills but the subject matter isn't MM or RW. that's what I come here to see people make. there are plenty of non-MM and non-RW diecast modeling sites on which to post unrelated models. just my o.
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Re: Building a wasteland vehicle..

Postby Interdictor » Sat Jun 16, 2012 5:15 pm

For what it is worth, It is a shame there isn't more base material to work with. There are very few kits of the required Aussie vehicles in any form, let alone with any great quality. I work with what I have.
As for having no relation to MM, well, I'm not really sure what to say to that. :?
I guess art is subjective.
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Re: Building a wasteland vehicle..

Postby ramfett » Sat Jun 16, 2012 6:08 pm

I completely disagree with highfatilityroad, there's absolutely nothing wrong with your work and any true fan of the Mad Max films and the ideas surrounding them should be able to appreciate it. I personally am very impressed with your attention to detail, and the sheer amount of imagination and planning that clearly goes into your models (Awesome drawing too, btw).

I too am disappointed at how little there is to go on for Aussie vehicles from the films we all love. Correct base cars and such can very expensive to acquire and chop up for a model project. I've done a few freelance post apocalyptic car models myself and I like the freedom to imagine something from the world of the films that we didn't get to see on screen. Not to unduely legitimize any of my work, but I like to think there was more going on than just Humungus' gang or the monster cars in Bartertown. I feel there would be vehicles from all around the world adapted to survive the destruction of civilization.

Don't ever let anybody stifle your creativity and be sure to share with us whatever you come up with next!
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Re: Building a wasteland vehicle..

Postby toecutter » Sun Jun 17, 2012 3:48 pm

I didnt read HFR's post as he is on my foes list and all his posts are hidden from me. He is a whiny little bitch who accuses people that disagree with him of being 'internet bullies' or 'internet tough guys' - whatever they are. he also dislikes practical advice. he, she or it - is best ignored.

Generally I disapprove of non-MM cars being turned into repro MFP cars, because it usually just looks ridiculous. BUT i dont mind the apocalyptic look of car. The best example ive seen on this board is that 'supermarine' car ( i forget its name) that looks like a pre-war MFP car. when i get the time i plan to do something similar (my first apocalyptic car project).

There are plenty of australian cars available to modify, all the way from 1:64 to 1:18 scale, in diecast and many in 1:24 in plastic. especially of the car in the MM universe. lots of bikes as well. dont forget the US and Canadian cars either.

Attention to detail is the key to building a model. The smaller you go, the harder that becomes. Conversely, the larger the scale the more detail to add in!

That drawing is pretty good BTW
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Re: Building a wasteland vehicle..

Postby Interdictor » Mon Jun 18, 2012 10:45 pm

Thanks, guys. Not bothered here. I truly am open to all opinions, good and bad.
I would merely suggest that HFR avoid my future posts in this area, thus avoiding further disappointment.

The Supermarine was done by the extremely talented Barry Harker. I really like his work as well.
(He's got some mean photoshop skills too.)

I work pretty exclusively in 1/24 scale plastic. I do generally dislike resin also. It tends to be thick and brittle, and very hard to work with. I have seen several resin versions of XBGT Sedans, but other than some early Falcons, that is about all I have found. If you know of a quality 1/24 kit of say... a 1971 F-series Ford, An HQ Monaro, a VH Valiant or a Valiant Charger, etc... let me know! It has been a while since I have gone kit hunting, perhaps there is more available than there once was.
( I have seen a few examples of on-screen vehicles, but they have been quite expensive, and of questionable levels of detail and proportion. At least for my tight budget and admittedly anally high standards. )
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Re: Building a wasteland vehicle..

Postby highfatalityroad » Wed Jun 20, 2012 10:56 pm

it's great work, excellent work.

far beyond my capabilities.

I just wish they were models of the movie cars, that's what is most fun to see here.

I guess working in the larger scales limits what base models you can get to work on.
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Re: Building a wasteland vehicle..

Postby Interdictor » Thu Jun 21, 2012 2:20 am

Working in 1/24 has pros and cons. I have seen some very well done models using non-correct base vehicles.
I have built a few myself over the years, but was never happy with them. Until Aoshima released the Interceptor, I was never happy with any MM kit available for purchase. The Aoshima kit is still highly lacking, IMO, but has a crisp exellent body tooling at least. However, It was when I started making my own creations that could be part of Max's world, that my builds became something I was really proud of.
I still have my Mack R600 unbuilt. I'm trying to source all the pieces to make it screen correct.
My plan was to build the Mack as Max first finds it, but have been considering building it post rollover. Would be a hell of a challenge, but I think the resulting diorama would be pretty cool if I can pull it off.

And your work is great too, don't discount yourself. I have been building post-apoc models for about 20 years now, and only in the last 6-7 years have my skills garnered any awards. Build what you enjoy. The more you do it, the better you will be.

You would laugh if you saw how I actually build these. I might work on one for a couple of hours a night for a week, then not touch it for 2 months. When I pick it back up, I might continue where I left off, or undo half of what I had already done.
Average build from start to "finish" (they are rarely truly done) is 1-2 years. LOL.
Also, I follow the "Bob Ross" formula of modeling. I have happy accidents all the time. Weathering hides all kinds of shortcomings in my ability.
And my palate is so limited! I'm like AC/DC using the same 3 chords, just arranging them differently.
Other than my build specific chosen base color (I use flat or satin spray paint)
I use:
1 Bic lighter
1 x-acto knife (I use this for everything; drilling holes, cutting, carving, scraping..)
3 different (all degrees of fine tip) brushes, replaced rarely, and only when absolutely necessary.
1 pair tweezers
Rust-All. Real rust in solution. An exellent product. applied as a wash.
Enamel paints: Rust, Flat black, Gloss black, Steel, Aluminum, Brass, White, Yellow, Red, Blue, Orange. (that's it. I mix as needed.)
Extra thick cyanoacrylate (super glue). Available at most hobby shops. I only use extra thick, and don't use model cement at all.
And, as needed: Cigarette ash (simulates rust scale and texture when mixed with or sprinkled on wet paint) And engine oil/grime from my actual truck.
And that's really all.
And I do 98% of my work on my bedroom endtable/workstation at 2 in the morning. LOL.


Well.....that ended up more longwinded than I intended.
At any rate, rest assured I will build any REAL MM vehicles I can get my grubby little hands on. :lol:
Last edited by Interdictor on Thu Jun 28, 2012 11:51 pm, edited 1 time in total.
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Re: Building a wasteland vehicle..

Postby Zarana-X » Thu Jun 21, 2012 3:33 pm

A tool you should consider getting is a pin vise. It's like an x-acto handle that holds small drill bits. Much better than drilling with an x-acto tip, and I should know... :oops:
Best $12 I spent on a modeling tool.
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Re: Building a wasteland vehicle..

Postby highfatalityroad » Sun Jun 24, 2012 11:20 pm

interdictor, that's cool, I hear you man.

and thanks for your kind words, I probably didn't deserve them considering my first post in here.

funny how you described your modeling technique/timeline, as mine is exactly the opposite - when I have a project going, whether it's one special car like the Red Snake Truck, or a bunch of the same one such as 4 Pursuit Specials, I'm working on it almost every day until it's done. I am very impatient, and have had to learn to back off and let stuff dry/cure completely, etc (learning the hard way many times, having to strip a fully painted car down to metal and start completely over, more than once).

plus - seeing people's work here and learning new techniques has really helped me. I'm new at this, been at it about a year or so I suppose.

somehow the 1/64 scale is my favorite - I have a nice little collection of that size of diecasts, incl all the James Bond JL's and a bunch of other classics like Cords and unusual Ferraris. I've customized some of those with rubber wheel swaps, some paint here and there. but my custom MM/RW cars are my favorites by far.

again, your detail work is killer. I bet you could find a 1/25 Ford pickup truck to use for a Snake Truck, any 70's Camaro for a Monaro (you have to cut the C pillar out to shape), and you can use a F1 car as a base for the Lone Wolf. also a sand rail like the Iron Cross buggy I would think would be easy to make almost from scratch for someone with your skills.

cheers and good modeling!
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