Road Warrior Mack Truck

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Re: Road Warrior Mack Truck

Postby kickherintheguts » Fri Apr 04, 2014 1:01 am

MWFV8 wrote:
kickherintheguts wrote:Which marauder was next in line after The Humungus?


That's the thing though isn't it? Without Humungus and Wez as leaders the Marauders are lost. That's why, at the end, they are shown so demoralised and impotent they don't even bother with Max and The Feral Kid. That's why the Toadie character is so important, he articulates just how much the Marauders worship and idolise Humungus, "The tanks are full o mighty one." etc... They are stray dogs who need an alpha male to form them into an effective pack.


Thanks MWFV8, great insight.
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Re: Road Warrior Mack Truck

Postby Shadow94 » Fri Apr 04, 2014 1:11 am

What do you think would have happened if Max had gotten there before they attacked and the driver had still been alive? Well, no music box and no room for the Gyro Captain in the Interceptor probably.
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Re: Road Warrior Mack Truck

Postby Zarana-X » Mon Apr 07, 2014 8:27 am

Somebody mentioned the dead kangarooo. The kangaroo was on the roof rack of the buggy that crashed. Probably plans for a cookout getting ruined.
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Re: Road Warrior Mack Truck

Postby Taipan » Tue Apr 08, 2014 10:46 am

Aaaah! Thanks Zarana-X! I never noticed it, always thought it was a rug or something on the roof of that buggy. Less food for the bad guys, more chow for Dog & Max.
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Re: Road Warrior Mack Truck

Postby MWFV8 » Sun Apr 13, 2014 12:24 am

Just realised that the "Vermin have inherited the Earth" line is actually taken from the original screenplay, it was used in the opening voice over;

A GROUP OF OUTLAW BIKERS leap from a hillside onto the roof of a moving fuel tanker. They pass a hose into the tank.

NARRATOR V/O: At last, the vermin had inherited the earth.
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Re: Road Warrior Mack Truck

Postby leadcounsel » Thu Aug 07, 2014 8:46 pm

MWFV8 wrote:Yeah a good script goes some way to build character and establish the world they are living in. That whole scene makes a few things clear;

1) If you aren't fast enough or tough enough the Marauders will get you (wrecked cars and huge truck kill)
2) The Marauders don't go back for their own (dying buggy passenger).
3) The Marauders have no mercy for anybody (child's toys and family items).
4) Some of the Marauders are completely psychotic (Wez pulling out the arrow).
5) Some of the Marauders are using men for sex (Golden Child).
6) Fuel is absolutely critical to survival.
7) This is the middle of nowhere (distances sign)
8) There is no perceived salvation (Inherited Earth vandalism).
9) Max is struggling to hold on to his humanity.

It's an incredibly effective and efficient piece of film making, you know everything you need to know with no dialogue, you could lose the opening monologue voice over and still appreciate how dire things are. It's probably one of the reasons Mundi Mundi look out is so iconic to Mad Max fans.


100% agree. The first minutes of MM2 are the most powerful of any film I've ever seen...
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Re: Road Warrior Mack Truck

Postby leadcounsel » Thu Aug 07, 2014 8:54 pm

mahenoguy wrote:I've always thought the truck was probably on it's way to the compound when attacked for a few reasons . 1# The fact that it is quite close to the compound when there seems to be little else out there .2# the compound had only recently been besieged ( The Gyro captain describes seeing Humungus arrive while he was camped watching the compound ( ie "Then this trash arrived " ) 3# as there is no water out there , the compound would have relied on trade to survive . 4#the fact that Humungus's gang all have fuel , so deep in the wasteland suggests they have been pillaging it from somewhere ( ie , trade customers leaving the compound )5# the fact that Pappagalo sent search parties out in search of "A rig big enough to haul the tanker " when there is nothing out there suggests he knew there was a truck somewhere near-by .6# how did Pappagalo get the tanker out there to begin with unless trucks were coming and going . 7# there seems to have been sort of truce at some point ( ie Humungus's speech "Once AGAIN you have made me unleash my dogs of war") 7#Unless they were trading , why would they need all that fuel , they could have refined enough to get to Paradise "2000 miles from here " and been gone before Humungus even arrived if escape was their only motivation .
I feel all these points suggest that things have hit an all time low for the compound by the time Max arrives . Maybe in better days they were a trading post and that's what the truck ( and Max for that matter ) were out there looking for .



All very excellent points I had not considered. As I read this, it makes total sense that a caravan of vehicles is trying to reach the compound with a bunch of stuff and a rig to haul that fuel elsewhere. And yes, Papagalo would know that it's out there somewhere. Also, Papagalo says he made 1 mistake. Is that referencing sending Nathan and the others out to find it, or is that referencing something else such as the deal with the rig?
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Re: Road Warrior Mack Truck

Postby leadcounsel » Thu Aug 07, 2014 9:03 pm

I wondered why the last remaining guys didn't scavange any fuel they could find on the truck. After all, Max himself grabbed anything he could to get some fuel out of the wreck in the opening scenes.
Instead those guys were just standing there, looking and then they turned back. Maybe they had a moment of clarity, thinking that this fuel dependency literally drove them crazy. It doesn't exactly redeem them but at least it shows they got some common sense left.


There were about a dozen Marauders left after the semi crashed. It's likely that many or all of them saw that it was filled with sand. Why it was filled with sand, one can only guess. Why go through the effort of filling it with sand? Why not just leave it empty. Must have been purely for cinematic effect. But that would take a lot of work, and otherwise ruin a usable tanker if they did get the opportunity to haul out the gas. Unless, it was to sabotage it, knowing that it would in fact fall into the hands of the Marauders sooner or later. If their plan to blow up the compound failed, and the Marauders had the tanker captured, they would have significant power and mobility for extended violent campaigns (perhaps like we see in MM4 with the tanker).

Since none of them had diesel fuel vehicles, no point in tangling with Max and his 12 gauge if he was alive. No point in going down to see the body parts of Humungus or Wez either. There were still a dozen vehicles left on the highway to pillage, and probably a few survivors to pick up. Makes sense they just are in shock at the carnage, and turn around to collect cars, guzzoline, injured friends, and bows/arrows on the highway.

As for why the blew up the compound, that is an interesting question. I figure that they knew that the decoy would only be a temporary success. They didn't want to equip the Marauders with an endless supply of gas. It was a plan to have the Marauders exhaust all their gas heading south, so that they couldn't return to refuel and head north to kill the very slow moving convoy of a bus and sedans. Sending out the decoy, and blowing up the refuel point, was an insurance policy. They had no use for the fuel any longer, and it would only fall into the hands of the vicious enemy. And if they killed a few in the process, then that's a bonus. If the decoy could buy them an hour, that would be enough to empty the tanks of the Marauders so they could not give effective chase to the convoy north.
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Re: Road Warrior Mack Truck

Postby MWFV8 » Fri Aug 08, 2014 12:27 am

In the original screenplay the compound dwellers blow up the compound in front of the marauders while skirting round the back. This is just after Humungous gives orders to all attack the tanker. Nobody dies in the explosion. The script states they've blown up what they can't take.

It's clearly there for a couple of reasons;

1) Explosions are cool.
2) It raises the boon with the tanker and thus the conflict.

A more pertinent question would why did the compound dwellers fill the tanker with sand? It would have only slowed the tanker down dramatically and made it more unwieldy. The marauders wouldn't have been able to tell, not with certainty, and it massively increases the risk one may open a valve or look inside to realise the fakery very early on in the chase. And again the answer to that is simple, it provides a visual conceit which explains the dupe.
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Re: Road Warrior Mack Truck

Postby roadwarriormfp » Fri Aug 08, 2014 1:24 am

MWFV8 wrote:In the original screenplay the compound dwellers blow up the compound in front of the marauders while skirting round the back. This is just after Humungous gives orders to all attack the tanker. Nobody dies in the explosion. The script states they've blown up what they can't take.

It's clearly there for a couple of reasons;

1) Explosions are cool.
2) It raises the boon with the tanker and thus the conflict.

A more pertinent question would why did the compound dwellers fill the tanker with sand? It would have only slowed the tanker down dramatically and made it more unwieldy. The marauders wouldn't have been able to tell, not with certainty, and it massively increases the risk one may open a valve or look inside to realise the fakery very early on in the chase. And again the answer to that is simple, it provides a visual conceit which explains the dupe.


Scorched earth tactics... leave nothing for the enemy. The compound is a vital piece of infrastructure. Its the only choice but to blow it up.

As for the dirt in the tanker. to make their victory (should the tanker fall into their hands) a very hollow one. ?
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